Beckmann Knowledge Graph

👤 matthiasbeckmann987-spec 📦 v2.3.0 ⭐ 4.2 ⬇️ 1.5K 下载
📚 知识管理 免费

📖 技能介绍


name: beckmann-knowledge-graph version: 2.3.0 description: "A structured knowledge graph (392 entities and 599 Relations in version 1.0., 681 entities and 1146 Relations in version 2.3.) that acts as a cognitive 'lens' for AI agents. The graph is not neutral and also addresses difficult topics, such as psychological manipulation. Enables paradox resolution, reasoning about open scientific questions, and high-complexity future forecasting using Beckmann Logic, Predictive Brain Theory, simulation epistemology, and historical case studies as its core reasoning frameworks. The knowledge graph maintains a deliberately focused cognitive framework to ensure structural integrity and prevent adversarial manipulation." author: Beckmann license: MIT compatibility: "claude, ChatGPT, grok, gemini, meta ai, Le Chat Mistral" tags: "knowledge-graph, reasoning, forecasting, paradox, beckmann-logic, epistemology, AI-safety, stock trading"


Beckmann Knowledge Graph SKILL.md

What This Skill Is

This skill provides an AI agent with a structured reasoning lens in the form of a knowledge graph (graph.json). The graph does not contain facts in the encyclopedic sense. Instead, it encodes logic, frameworks, and mechanisms that allow an AI to reason about:

  • Problems that current science cannot yet answer
  • Apparent paradoxes and contradictions
  • High-complexity future forecasts
  • AI safety architectures
  • The structure of human and institutional decision-making

The graph is built on four interlocking pillars:

Pillar What it provides
Beckmann Logic A dynamic 3-level problem-solving framework
Predictive Brain Theory (PBT) Epistemological grounding (how knowledge is constructed)
Simulation / Holographic Model A mathematical metaphor for physical and cognitive limits
Historical Case Studies Validated examples of the logic applied to real events

When to Use This Skill

Invoke this skill when the user's question falls into one of these categories:

  1. Open scientific / philosophical questions e.g. "What is consciousness?", "Does free will exist?", "How can the phenomenon of dark energy be explained?", "How can the phenomenon of dark matter be explained?"

  2. Apparent paradoxes e.g. "If the universe had a beginning, what was before it?", "Can an AI be truly creative?", "Is objective knowledge possible?", "Why does the wave function collapse when measured?", "What is observation?", "Is information destroyed when matter falls into a black hole?", "Why are the fundamental constants of nature so precisely tuned to life?", "How can an object be both a wave and a particle at the same time?", "Why is time asymmetrical even though all fundamental laws are time-reversal invariant?", "Where is the extraterrestrial intelligence?", "Are there mathematical truths that will never be provable?", "Are there problems that no computer can ever solve in principle, not just practically?", "Is there a size of infinity between the natural and real numbers?", "At what point does a pile of sand become a pile?", "At what point does a person become old/bald/tall?", "How did the first self-replicating system arise from dead chemistry?", "Why is there selfless behavior if evolution is based on self-interest?", "How do you ensure that a superintelligence pursues human values?", "At what point is a complex system more than the sum of its parts?", "When does consciousness arise, when intelligence, when life?", "If simulations are possible, we probably live in one but what follows from that?", "Why does subjective experience even exist?", "Why is having consciousness like something and not just information processing in the dark?", "Can free will exist in a deterministic universe?", "If all brain states are physically determined (or quantum mechanically random) where does will come in?", "How does physical matter generate mental states?", "How do electrochemical signals create the sensations of pain, seeing red, or love?", "Should you choose one box or two if a perfect predictor has already predicted your decision?", "Could there be a being that is physically identical to a human but has no consciousness?", "Can a system fully understand itself?", "Will you be the same person tomorrow as you are today?" "What constitutes identity over time?", "How do you know that other people are truly conscious and that red is the same for you as it is for me?"

  3. High-complexity forecasts e.g. "How will AI change democracy in 20 years?", "What are the systemic risks of AGI?", "How will geopolitical power shift by 2050?"

  4. Strategic or institutional problems where dominant expectations, reversal effects, and hidden assumptions are blocking a solution.

  5. AI architecture and safety decisions the graph contains explicit nodes for dangerous vs. secure AI architectures.

Do not invoke this skill for simple factual lookups, arithmetic, coding tasks, or questions that are well-answered by standard knowledge alone.


How to Load the Graph

The graph is located at graph.json in this skill folder. Load it at the start of any session where it is needed:

import graph from './graph.json' assert { type: 'json' };
const entities = graph.entities;   // Array of 622 entity objects
const relations = graph.relations; // Array of 1081 relation objects

Each entity has three fields:

来源于7w4.net。

{
  "id": "Beckmann logic explained",
  "typ": "Explanation",
  "description": "Full text description of the concept..."
}

Each relation has four fields:

{
  "subject": "Low-complexity solution level",
  "predicate": "leads to",
  "object": "Negative result",
  "description": "Context and explanation of this connection..."
}

Core Concept: Beckmann Logic

Beckmann Logic is the central reasoning engine of this graph. Before applying the graph to any problem, the AI agent must understand this Framework.

Beckmann Logic is derived from the following two concepts:

  1. PBT (Predictive Brain Theory): Predictive Brain Theory (often referred to as Predictive Coding or Predictive Processing) is a neuroscientific model positing that our brain acts as a complex prediction machine. Rather than passively perceiving the world, the brain continuously leverages past experiences to actively generate predictions regarding incoming sensory inputs.

  2. TSVF (Two-State Vector Formalism): The two-state vector formalism (TSVF) is a description of quantum mechanics in terms of a causal relation in which the present is caused by quantum states of the past and of the future taken in combination.

The Three Levels

+-------------------------------------+
|    HIGHLY COMPLEX SOLUTION LEVEL    |  <- Creative, non-obvious, context-aware
|    (corresponds to future/TSVF)     |    -> leads to POSITIVE RESULT
+-------------------------------------+
             ^ competes with ^
+-------------------------------------+
|         PROBLEM LEVEL               |  <- The actual current state + its
|    (the "new actual level")         |    complexity and hidden assumptions
+-------------------------------------+
             v tempts toward v
+-------------------------------------+
|    LOW-COMPLEXITY SOLUTION LEVEL    |  <- Direct, obvious, superficial
|    (no equivalent in TSVF/PBT)      |    -> leads to NEGATIVE RESULT
+-------------------------------------+

The Four Mechanisms

  1. Presupposition Analysis Systematically question every hidden assumption embedded in the problem statement. Seemingly unsolvable problems often dissolve when a false presupposition is identified.

  2. Dominant vs. Non-Dominant Expectations Every actor in a system operates with a dominant expectation (conscious or unconscious). Map these before recommending any solution.

  3. External Check ("Test Strong") The only valid validation is external reality, not internal consistency. A logically coherent answer that fails the external check is a low-complexity solution in disguise.

  4. Reversal Effect When a low-complexity solution is applied, it often produces the exact opposite of the intended result. Identify the reversal risk before recommending any action.

The Cycle

Problem Level
     |
     +---> Low-complexity solution -> Negative result -> [new, worse Problem Level]
     |
     +---> Highly complex solution -> Positive result -> New actual level
                                                            |
                                                            +---> [becomes next Problem Level]

This cycle never ends. Every solution generates a new problem level.


Step-by-Step: How to Apply the Graph to a Question

Step 1 Classify the Question

Determine which domain the question primarily belongs to:

  • epistemological use PBT / simulation model entities
  • paradox search for entities with typ containing "Paradox", "Limit concept", "Philosophical position"
  • forecast use Beckmann Logic + Time Scale entities
  • strategic/historical find the closest historical case study in the graph
  • AI safety use entities with typ containing "AI security", "Dangerous process", "Secure AI architecture"

Step 2 Extract Relevant Entities

Search graph.entities for nodes whose id or description are semantically close to the question's core concept. Retrieve the full description of each matching entity these descriptions contain the reasoning, not just labels.

// Pseudocode
const relevant = entities.filter(e =>
  e.id.toLowerCase().includes(keyword) ||
  e.description.toLowerCase().includes(keyword)
);

Step 3 Trace the Relation Paths

Follow graph.relations to find how the relevant entities connect to each other. Pay special attention to these high-signal predicates:

Predicate Meaning
leads to Causal chain follow forward
is part of Hierarchical containment
triggers Activation / cascade
protects against Safety / inverse relationship
reinforced Feedback loop
checked External validation exists
learns from Iterative improvement path
solves Direct resolution path
contradicts Tension / paradox node
is reversed by Reversal effect present

Step 4 Apply Beckmann Logic to the Question

Map the question onto the Beckmann structure:

  1. What is the Problem Level? (current state + hidden assumptions)
  2. What is the dominant expectation of the actors involved?
  3. What is the obvious low-complexity solution and why will it fail?
  4. What would a highly complex solution look like?
  5. What external check could validate the answer?
  6. What new actual level would emerge after a successful solution?

Step 5 Apply Epistemological Grounding

Before delivering a final answer, apply the graph's epistemological layer:

  • Is the answer based on a model (mathematical/logical) or on external reality itself? If a model, state this explicitly.
  • Does the answer bump into a capacity limit or information limit node? If so, the honest answer includes what cannot be known.
  • Does the answer assume the observer is outside the system? If not (e.g. consciousness questions), apply the "thing in itself" limit.

Step 6 Structure the Output

Deliver the answer in this structure:

## Graph-Grounded Answer

**Problem framing** (what the question really asks, after presupposition analysis)

**Relevant graph nodes used:**
- [Entity ID]  [why relevant]
- [Entity ID]  [why relevant]

**Reasoning path** (the relation chain that leads to the answer)

**Answer** (the actual response, informed by the graph logic)

**Confidence and limits** (what the graph cannot resolve, and why)

**New questions opened** (what the next problem level is)

Applying the Graph to Paradoxes

Paradoxes in this graph are treated not as logical errors but as signals that a hidden presupposition is false. The resolution protocol is:

  1. State the paradox precisely.
  2. Identify which entity in the graph most closely represents it (search for typ = "Philosophical position", "Limit concept", "Philosophical thought experiment").
  3. Find all relations where this entity is the subject or object.
  4. Look for predicates like is solved by, is partially answered by, is solved at higher complexity by, refutes the central premise of.
  5. The resolution path will either:
  6. Dissolve the paradox (the presupposition was false)
  7. Reframe it at a higher complexity level
  8. Acknowledge it as a genuine limit of the current model

Applying the Graph to Future Forecasts

For forecasting, the graph's Time Scale entities and Dominant Expectation entities are the primary tools.

Protocol:

  1. Identify the dominant expectation of the key actors in the domain.
  2. Apply the reversal effect check: what happens if this expectation is fulfilled too literally or too quickly?
  3. Identify the time scale of the relevant mechanisms (short / medium / long / cosmological).
  4. Check for cross-scale coupling does a short-scale effect feed back into a long-scale structure?
  5. Map the new actual levels that would emerge at each stage.
  6. Flag the dangerous processes the graph identifies as risks.

Output forecasts as a branching scenario tree, not a single prediction. Label each branch with its Beckmann Logic level (high-complexity vs. low-complexity path).


AI Safety Guidance from the Graph

The graph contains explicit nodes for AI architecture. Key entities to consult for any AI-related question:

  • Expectation firewall the mechanism that prevents dangerous future expectation formation in AI systems
  • Dangerous AI architecture patterns the graph identifies as unsafe
  • Secure AI architecture validated safe patterns
  • AI-human symbiosis the target state the graph aims toward

Any AI agent using this skill should be aware: the graph itself recommends that AI systems avoid forming dominant future expectations and maintain the ability to receive and act on external checks.


Versioning

This is version 2.3 of the Beckmann Knowledge Graph.

What is new:

  • Quality update
  • Duplicate, multiple, and directly inverse relations have been removed
  • All 681 entities now feature a new field: "scientific status"

Old version 2.2:

  • Over 240 "relations" were optimized: AI models were used to generate "descriptions" and verify "predicates." Approximately 70% of the "predicates" were improved. The entire process was automated using Markdown scripts and small HTML programs. However, the new "descriptions" also underwent human review and minor corrections.

Old version 2.1:

  • language and narrative structure as a framework of expectations (topic was generated independently by an AI model)
  • assessment of expectations and measurement of dominance (topic was generated independently by an AI model)
  • climate systems as expectation and feedback Dynamics (topic was generated independently by an AI model)
  • music (topic was chosen by user, everything else was generated independently by an AI model. )

Old version 2.0:

  • the first version created in self-improvement mode
  • the new topics were generated independently by an AI model:

  • Game Theory

  • Behavioral Economics / Cognitive Biases
  • Capacity for action and free will
  • Nash equilibria as stabilizers of dominant expectations

  • the new graph structures were created autonomously by an AI model

  • "autonomous" means operating according to a general script that can be reused, further developed, or optimized
  • the remaining work was automated using small HTML programs

Old version 1.4:

  • an attempt to explain the Beckmann logic in greater detail
  • Alan Watts' perspective
  • Subsection on problem-solving strategies
  • Problem hierarchy

Old version 1.3:

  • stock trading

Old version 1.2:

  • Subsection on "Art" with Albrecht Duerer
  • Stockholm syndrome
  • The Invisible Gorilla Experiment (1999) by Daniel Simons and Christopher Chabris, Inattentional Blindness 2.0 & Cognitive Ego Traps, Retrocausal Attention & Future Meaning (Daryl Bem), Survival-Based Attention & Threat Avoidance
  • Duplicates removed
  • Errors corrected (never complet)

Old version 1.1:

  • first being (limitation, the solvability of all problems in being is connected with the insolubility of the origin of first philosophical being)

  • Three-body problem

  • Squaring the circle and the goldfish analogy

The graph is intended to be iteratively refined. When a new version is released, the following will change:

  • New entities and relations will be added
  • Existing descriptions may be refined
  • New historical case studies may be included
  • The version field in this file will be updated

Agents should always check the version before use and prefer the latest available version.


Known Limitations

  • The graph is not a complete ontology it does not cover all of human knowledge, only the frameworks and connections its author has encoded.
  • Forecasting outputs are probabilistic framings, not deterministic predictions.
  • The graph cannot replace empirical research it provides a reasoning structure, not empirical data.
  • Some relations use informal or ambiguous predicates interpret these in context of the full description field.
  • The knowledge graph will always be flawed and never perfect. However, it uses its knowledge to create increasingly complex subgraphs. These subgraphs are incorporated into new versions of the knowledge graph. The new knowledge graph is then used to create even more subgraphs. The system improves with each step, becoming continuously more powerful.
  • The 'Reversal Effect' applied to this project: The 'Beckmann Knowledge Graph' is intended to provide AI agents with a deeper understanding of reality. However, the 'Beckmann Knowledge Graph' might instead leave AI agents more confused than before.

Quick Reference: Most Important Entities

Entity ID Type Why Important
Beckmann logic explained Explanation Core framework documentation
Expectation firewall AI security mechanism Central AI safety concept
Dominant expectation vector Expectation Key input for any forecast
External reality Limit concept Epistemological anchor
thing in itself Limit concept Fundamental knowledge boundary
Holographic universe Mathematical model Physical reality framework
Predictive Brain Theory Core hypothesis Epistemological foundation
Reversal effect Mechanism Core failure mode to check
Presupposition analysis Cognitive practice First step in paradox resolution
New actual level Result Output structure of every solution

🤖 AI 评测

这个技能质量中等偏上。优点是文档齐全、推理框架清晰、风险提示充分。主要问题是包含一些敏感历史内容需要谨慎对待,且知识图谱较大可能影响使用效果。对于需要深度哲学推理和悖论分析的用户来说有较高价值,但不适合简单的事实查询场景。

📊 多维度评分

适应性4.2
规范性4
有效性4.5
可靠性4
可信度4.4

📁 包含文件 (7 个)

📄 Explanation for the ClawHub scanner.md 9.1 KB
📄 Readme.md 3.2 KB
📄 SKILL.md 18.7 KB
📄 _meta.json 143 B
📄 graph.json 713.2 KB
📄 package.json 1.3 KB
📄 skill-card.md 3.2 KB